Website powered by
Marco Bortolussi
Marco Bortolussi
Environment Artist - 3D Artist
Venice, Italy

Summary

3D Artist
My journey began with a foundation in cinematography, and I honed my skills as an amateur rendering artist, where my passion for this art form was ignited, ending up working as a 3D artist, a job I've become passionate about and have decided to pursue as a career.
@ M4RT on FAB

Skills

Level Design3D ModelingTexturingEnvironment ModelingCinematics

Software proficiency

3ds Max
3ds Max
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Experience

  • Environment Artist at D-wok
    Turin, IT
    March 2024 - Present

    Working as 3D Environment Artist creating environment and assets for Virtual Production for Cinema and Environment for Theatre.

  • Environment Artist at Commodore INC
    Rome, IT
    March 2023 - August 2023

    As a trainee Environment Artist, my responsibilities included creating assets from form modeling to texturing and layout in the final game levels.