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Yurt Barracks

Yurt Barracks - Kazakistan National Day

As an Environment Artist, my role in this project was to create a set of props and structures for a real-time engine, bringing to life the interior of a military yurt from Genghis Khan’s army in Unreal Engine. This environment was developed for the Kazakhstan National Day event.
I was responsible for the full production of PBR assets, starting from provided concepts. My work included modeling, texturing, clothing simulations, and some of the final renders using path tracing. To achieve high-quality materials, I utilized Designer for crafting fabric patterns, as well as some of the metal and wood metal textures.
Property of D-Wok - Used with permission.